Thursday, January 29, 2009

CNY

Day 1: Big aunty house!

As usual, I drank alot of "xue ha" aka hashima dessert. It was yummy yummy! much better than outside one. My favourite cantonese dessert :D
And we lao yu sheng again (thats the third time of me lao-ing liao. Hope 2009 will huat ahhh!!!)
After lao-ing, i went TBP with my cousins to watch inkheart. At first wanted to watch one of the 3 cny movies but we got there pretty late, 9 plus pm and all were either sold out or left the first few rows, so we watched inkheart instead. Not bad the movie. quite nice but i still prefer twilight to inkheart.
Day 2: My house.
Wakes up quite early to do some last min packing. No more new clothing. I only got 2 sets and i wear it on chu xi and chu yi. So chu er i have to wear back my old clothing. And for this reason, i also notice my cousinS wearing back the same clothing too :) heheheh

Oh this year is something different too! They brought interesting games to my house! Hmmmm must be last year all of them were all bored and so they came my house FULLY prepared, geared up with games. Hahahah, actually is me who ask yy to bring her 2 new card games to my house. And i didnt expect JY also bring his game. Not bad not bad! suddenly turn my room into minds cafe. We have got "ugly ugly", "first hand" and "CITADELS"

And talks about game, i am so happy....athough i am the most retard player for reaction games. i simply cant differentiate my left and right hand :x

My favourite game is JY's game- "CITADELS"!!!



This game is very exciting. Its a game of bluffing, deduction, and city-building game. We had to read each other mind, because behind every move the player make, there is some motives ;) And can be "killed" easily when you are too preictable. yy says she can predicts me well, oops :X My pro cousin JY (the owner) is playing with reverse psychology. And we took roughly 1 and half hour to complete one round.

Its about choosing a role every turn and each role has their special ability which the player can make use of to build their city. The game will end when the first person completed building the eighth city and the winner will be the one with most point. Quite a complicate game which we took roughly half an hour to familiarise with it. The special abilties on the city cards make it very interesting.

Got this from wikipedia:
The original set contained eight character cards:
Assassin
Name a character to "assassinate". That character assassinated is then skipped when the King is calling out characters. Players who have built the Hospital may claim their gold or cards, but not use their character's ability.
Thief
Names a character (but not the Assassin or the Witch, below) to "steal" from. When that character is called out, they give all their money to the thief. The Thief cannot steal from the Assassin or the assassinated/bewitched (see below) character.
Magician
May swap his entire hand of district cards with any player, or place some or all of his cards on the bottom of the deck and draw the same number of cards from the top of the deck.
King
When the King is called out, the player receives the king marker and will call out the remaining characters. The King may also "tax" noble districts; that is, receive one gold for each district card in his city with a yellow blob in the bottom-left corner.
Bishop
May "tax" religious districts; that is, receive one gold for each district card in his city with a blue blob in the bottom-left corner. As noted below, also is protected from the Warlord's destruction ability.
Merchant
Receives one gold from the supply at the beginning of his turn. The Merchant may also "tax" trade districts; that is, receive one gold for each district card in his city with a green blob in the bottom-left corner.
Architect
After taking his action, The Architect draws two cards. The Architect may also build an additional two districts during his turn.
Warlord
May destroy one district card in any player's city (except the Bishop's) by paying one gold less than its original cost; the card is put on the bottom of the deck. The Warlord may also "tax" military districts; that is, receive one gold for each district card in his city with a red blob in the bottom-left corner. The warlord cannot destroy the districts of someone who has 8 districts (7 with the Belltower in play). There is a district (Armory) that allows any player to destroy a district of any cost without paying gold. This does not cost gold, and it can be used on a player with 8 districts. This may cause the game to continue despite a player reaching 8 districts on that turn. "

Overall i rate 5 upon 5 for this game! There is even expansion pack.

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